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BunnyDevs

UI/UX Design

Impactful, user-friendly interfaces that reflect your brand.

Research & wireframesDesign systemsPrototypingUsability testing

What is included

We research, wireframe, prototype and polish — designing interfaces that feel effortless and convert. Every screen supports your business objective.

Design here means the whole chain: understanding who is using the thing and what they are trying to finish, structuring the flow so they can finish it, then making it look like something worth trusting.

How we work

Research first, and it is short — enough conversations and analytics to know what people are actually doing rather than what we assume. Then flows and wireframes, where the arguments are cheap to have. Then high-fidelity screens in both themes, built as a component system rather than a set of pictures. Then a prototype you can hand to a real user before a line of code exists.

We test before we build. Watching three people fail to find your primary action is worth more than any amount of internal debate.

Why BunnyDevs

We design against a business objective, not a mood board. Every screen we hand over can answer the question "what is this page for" in one sentence — and if it cannot, it gets cut.

Because the same team builds it, the design system you receive is one that actually survives contact with implementation.

Common questions

Do we need research if we already know our users?

You probably know them better than we do. Research here is usually short — a handful of conversations and a look at your existing analytics — and its job is to catch the assumptions everyone on the team shares and nobody has checked. It is a few days, and it regularly changes the scope.

Can you work from our existing brand?

Yes, and we prefer to. If you have a brand book we build a product design system that extends it rather than competing with it. If you do not, we can define the minimum needed — type, colour, spacing, components — without running a full rebrand.

Will the developers actually be able to build it?

We design in components with real tokens, not in one-off artboards, and the people building it review the designs before they are signed off. That is the advantage of design and engineering being one team.

What if we only need design, not the build?

That is fine. You get the Figma file, the design system and the prototype, documented well enough for any competent team to build from.

UI/UX Design in practice

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Makuu

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